THE MIND MAP
As people, we interpret events in the world we experience and store them as a mental
map of our environment. Each experience is filtered and manipulated to fit
our values and beliefs.
When a new event is experienced we attempt to identify an appropriate response by
referring back to our mental map of the world. If we cannot find a match we
then re-analyze the experience with our physical and emotional senses to find
the response that best benefits us.
Because none of us experience exactly the same events in the same order all of us
store our individual mental map of the world we live in. There is no right
or wrong. There are no facts. There is only our own interpretation of
our experiences.
When we display web content to people, some of it will fit into people's mind maps
and for other's it will be rejected and ignored.
People's beliefs and values are extremely difficult to alter. It takes years
of persuasion and personal experience before someone will alter their beliefs and
values. They cannot be changed in a 60 second TV commercial.
So why bother persuading people? The answer is not to persuade. Rather
alter the way you present what you are offering so it passes through the value and
belief judgements people already adhere to. Once what you have overcome
the barriers of those filters then you will be accepted into a person's mental
map of the world.
CONSCIOUS AND SUBCONSCIOUS
Our brains process events at two levels, the conscious and the subconscious.
The role of the conscious brain is to analyze new events and experiences in order
to determine which response is most appropriate. Remember when you were learning
to drive. Your conscious brain was using your senses to their maximum to understand
how the steering wheel worked, how the brakes worked, what you should be aware of
on the road and when you should signal. The conscious brain is trying to figure
out how to interpret new experiences and how to respond to them. It will then
place these results into the mental mind map.
The subconscious part of our brains provides responses to those events we already
have stored in our mental map. We do not need to analyze them since we already
have a suitable response stored for such experiences. For example if you are
an experienced driver, you may drive from your home to work, and then moments later
have almost no recollection of that journey. The subconscious part of your
brain has driven you from A to B using responses it has stored from the past.
Only when these fail us, as in the case of a car accident, do we then use our conscious
brains to re-analyze the events leading up to the accident. If you have complete
the same uneventful journey 100 times your mind will only store one version of those
100 journeys. But the day something unusual occurs on that journey, that day
will be stored as a separate version in your memory.
With web page content we can communicate to people both consciously and subconsciously
at the same time. The visitor's brain processes ALL of the content on a web
page that they can see or hear. But they may only be aware of those parts
of the content their conscious brain was processing. However the content they
were not aware of is still being processed by their subconscious. Text or
images you think are being ignored by your visitors are in fact being processed
by their subconscious.
COMFORT AND DISCOMFORT
The purpose of the brain in processing an appropriate response to events in the
external world has one primary goal. This goal is to decrease DISCOMFORT and
raise COMFORT levels for the individual. If someone is feeling psychological
discomfort their body will translate this into physical discomfort. They will
sweat, shiver, become angry, feel pain, feel cold and even perhaps injure themselves.
When given a choice, people will always choose the decision that makes them feel
more comfortable in their environment. Even a polar explorer facing many days
of bitter cold would feel more comfortable experiencing these hardships than sitting
at home in front of a cosy fire knowing that he had never achieved his goal.
At a less extreme level, almost every action we take from getting out of bed in
the morning to going to work and cooking a meal is all designed to increase comfort
levels. Lying in bed may be comfortable but not getting to work and earning
a living would make us feel very uncomfortable, even if we spent the entire day
in bed.
When promoting our service or products on a web page we can express how they raise
COMFORT levels and reduce DISCOMFORT. For example, are you a motor mechanic
or are you someone who repairs broken car engines? The customer's discomfort
is their faulty car engine not the fact whether you call yourself a motor
mechanic or not.
RECIPROCATION
We are creatures that have developed the skills to form social groups. One
tool we use to aid us in forming social groups is the allocation of duties.
So at some stage in our development one individual took up the task of hunting for
food whilst the other took over the task of defending the cave. This meant
that one individual was reliant upon the actions of the other and this is reciprocation.
In effect "you scratch my back and I'll scratch yours". This is not done merely
to form social bonding. It is a necessity to survive in a challenging and
dangerous world. No single individual has the the skills and resources to
survive alone.
So our evolution has handed down to us the desire to reciprocate to one another.
Even enemies will reciprocate assistance to one another. Reciprocation is
a tool used in sales where free gifts of little value are handed out to the customers.
As long as it appears genuine then the receiver will reciprocate in some form.
A web site can offer a free service to it's visitors. This will increase the
chance that the visitor will reciprocate this by taking a step towards the target
goal of the web site. For example, many sites offer a free e-book to download
or a free month's subscription. But the free offer must appear to have come
from a person. If it is not attached to the action of an individual then visitors
will view it as though they were finding a free gift on the ground. To them
it would merely be an opportunity to take something for nothing. So if you give
something away show that it is something that belongs to someone else.
VISITOR PERSONAS
Personas are theoretical models of the type of people that visit your web site.
Each model of a person is based upon a particular gender, age, culture, habits,
beliefs, values, geographical location and ethnic background. If you have
ever played the game The Sims you will have created virtual people with individual
characteristics that limit their behavior and response to events in that virtual
world. Personas are similar models of a particular individual in the real
world.
Many online marketers are now using personas to better judge the type of people
who are using their web sites. These translate into the web site's target
audience. Creating 5 to 10 personas is felt sufficient for most web sites.
Web site analytical tools can provide some of the information towards creating personas.
They can identify the geographical location of the visitors and the type of software
and hardware they are using to access the site. More recent operating systems,
browser models, faster connection speeds and higher screen resolutions would signify
a visitor with more disposable income. The operating system traffic report
would also identify how many mobile users are accessing the site.
More in depth information would be available from customer purchasing habits, payment
methods and responses to online questionnaires. All of this can be used to
help create personas for the web site's core visitors.
Translating web site statistics into genuine personalities makes it easier for the
web site to owner to grasp who the people are on the other side of the screen.
IDENTIFYING FRIENDS
The culture to which we feel we comfortably belong to is predominantly the one in
which our friends and family reside. For example, if a person has a choice
of bars to visit they will inevitably visit the one in which their friends are located,
regardless of what they think of the bar itself.
And it is not just other people we identify as friends. Pets, places, celebrities,
symbols and inanimate objects are interpreted as friends. There is a simple
test to discover if a person recognizes someone or something as a friend.
The person will be protective of that other person or object. They may be as protective
of their cell phone as a mother is of her baby. And people view celebrities
as friends even though this relationship is hardly ever reciprocated. No wonder
we see the use of so many movie and pop idols in television commercials.
The loss of a friend is a deep emotional loss. The identification of a friend
is a signal to relax and trust the environment in which the friend is located.
Though people become irate when one of these friends is used for manipulative purposes
such as a politician kissing a baby. The friendship must be shown to be reciprocated.
In web site content you can use images and references to people, animals, symbols
and objects that the visitor has already identified as a friend. For example,
if you are selling the latest cell phones you may want to include images of the
previous generation of cell phones that people have already identified as inanimate
friends. The presence of an identifiable friend is evidence that the environment
is part of the visitor's culture.
BELONGING TO A CULTURE
A culture is a set of rules that a group of people abide to. The rules
are often set by an authority or are formed over time. These rules result
in the creation of values, beiefs, fashions and defined processes.
People feel most comfortable within the culture to which they feel they belong.
They may have aspirations of owning a Ferrari or being an astronaut but their actions
will be directed towards the cultural environment that they call home. It
is within this culture that they find a comfortable way of living and they will
often make great sacrifices in order to maintain that culture.
When people visit your web site they are asking themselves whether your site is
fits into THEIR culture. Most corporations go to great lengths to create their
own cultures and then offer them to the public through television commercials and
promotional material. But people do not want other people's culture. They
want their own culture. People might travel on holiday to exotic parts of
the world but the vast majority would not want to live in the culture offered by
those destinations. Viewing and living are not the same levels of commitment.
This is why so many emigrant communities either move to countries very similar to
their own or attempt to recreate their existing culture within the foreign country.
A web site should promote the visitor's culture not the culture of the web site
owner. If you are selling foreign products they need to be presented and packaged
in a manner which is acceptable to the buyer's culture.
NEGOTIATION
The relationship between a buyer and a seller is a negotiation where one of the
parties is willing to compromise their demands until an agreement is found.
However a willingness to compromise is a sign of weakness. When we feel confident
we have no need to negotiate from our position.
Web sites that sell products and services are in a state of negotiation with web
site visitors. The online customer will often visit several sites to view
the the same product and each web page they see is part of the negotiation between
the visitor and the internet as a whole. No single web page is treated in
isolation. It is viewed as being one of many proposals during the online negotiation.
Your web page is your proposal to the visitor. Make that proposal appear better
than the proposal offered by other web sites but do not compromise your offer.
A visitor will identify you and your web site as being in a position of weakness
if you are willing to make a compromise. A successful person or business does
not need to make compromises during negotiations.
RESPONSIBILITY
The purchase of goods or services between is also a transaction in responsibility.
The buyer sells their responsibility to the goods or services they purchase.
For example, when someone buys a toy for their children they are removing the burden
of entertaining their child from themselves and placing it upon the toy. When
we purchase food from a grocery we sell the responsibility for growing and harvesting
our own food.
If we run a retail web site we can promote our products as items that buy responsibility
from the buyer. So "this vacuum cleaner will clean your carpets" and "this
game will entertain you" or "don't worry we will invest your money wisely".
The product or service raises the buyer's comfort levels by reducing their responsibilities.
ACTIONS NOT WORDS
People show us how they behave through their actions not their words. It is
not the words being used that signify how someone feels but how they express them.
Do they sound angry or amused?
Someone might say they care about poverty in the world. But do they take any
action? Do they donate their own money or raise some through a charity event?
Do they take a year out in Africa helping to build schools and water facilities?
Or do they sit on the beach and read a newspaper about it? People say one
thing and do something else.
But people also make the mistake of accepting the words of others are a substitute for their
actions. Many believe politicians when they make election claims. Many
people believe what is printed in the media. It's in black and white isn't
it! It might be black and white but are the politicians and journalists willing
to pay compensation to us if they are wrong. You bet not!
Web sites that prove through their actions rather than their words are eventually
more successful. Words may initially be believed but unless they are supported
by actions their visitors will soon feel cheated and rebel. Similarly, when monitoring
your customer's behavior take more notice of their actions than what they say.
CONFIDENCE
When people believe they have an adequate response to an event they will emit signs
of confidence. Nervousness or lack of confidence also emits its own signals.
When we are confident :
a. We do not feel we need to justify our actions.
b. We do not feel we need to ask questions.
c. We accelerate our actions.
d. We do not need to negotiate with others.
e. We act rather than consider our options.
f. We do not need to form alliances.
g. We do not hide but make ourselves more visible.
h. We do not use decoration as a means of camouflage.
i. We show we have spare resources to waste or donate freely.
Other people are able to identify signs of confidence and nervousness. Within
a social group confidence is seen as a strength and nervousness as a weakness.
People are attracted towards confidence because it indicates success. There
is also the opportunity for people to unload their responsibilities on to the confident
entity.
Your web site should emit signs of confidence not nerves. Who would want to
deal with someone who is nervous about their own ability?
AUTHORITY
One powerful social conformity is to respond to authority. An authority is
the entity that has the final say or makes the final judgement. As you may
know, it is always the victors of a war who write the history books.
Participants in a psychology experiment were willing to torture their fellow participants
providing they were given sufficient authority by medical staff to do so.
The same acceptance of authority has been shown in both soldiers during war atrocities
and by nurses when their doctors prescribed the wrong treatment for a patient.
The soldiers and nursing staff did not disobey their superiors and used authority
as a reason for not relying upon their own judgements. Authority removes
responsibility from the shoulders of the individual.
With web content you can use emblems and symbols of authority to encourage visitors
to avoid the responsibility of using their own judgement.
SOCIAL CONFORMITY
When we lack a personal experience to use for making our own judgement we fall back on
evidence of social conformity (i.e. the behavior shown by everybody else) to
provide clues on how to respond.
When a catastrophe occurs, people show herd behavior. They behave in mass
and mimic the behavior of each other. If an individual is attacked on a busy
sidewalk, people passing by look at the response of the other people around them.
If the other people are taking no action then neither do they.
The group with the least experience are younger people. Natural instinct makes
them rebellious against their own family but in reality they are conformists.
As new events occur in their world they look to others for signs of how to respond.
This is why new fashions and trends amongst the young spread like wild fire as they
copy the behavior of each other in their social group.
Your web site can use the dressings of social conformity to encourage visitor's
to accept and trust what you say.
DESIRE
The purchase of goods is driven by people's desires. Customers do not visit
a web page and suddenly desire the product displayed there. That desire existed
before they accessed the site. We can consider what might be the root cause
of that desire and design our pages so they are prepared to fulfill it. Below
are a number of desires to make a purchase. More than one root cause of the
desire may be acting at a time prior to the purchase.
1. To replace the usage of a lost or stolen item. Example: replacing a lost or stolen
key.
2. To have an item the customer has wanted on many previous occasions but never
been able to afford. Example: a teenager purchasing their first car.
3. To buy an item in order to survive a situation. Example: buying an umbrella on
a rainy day.
4. To meet the demands of social conformity. Everyone else has got the item
except the customer. Example: buying the shirt of a sporting team or perhaps
a fad item such as Rubik cube or Beanie Baby doll.
5. Making a purchase because of a subconscious habit. Example: buying chewing gum
and basic foods such as cheese and potatoes.
6. Purchasing an item out of curiosity and a desire to experiment. Example: paying
to see a new movie or visit a theme park.
7. Looking for a friend in an inanimate object or food to provide comfort to the
customer. Example: buying a chocolate bar or a celebrity magazine.
8. Buying an item because it is a missing component of a larger item. Example:
buying a car battery to make the entire car work.
9. Making a purchase to meet an agreement between themselves and other people.
Example: buying a bus ticket in exchange for being driven by the bus driver.
10. Buying an item for someone else as a gift to retain a relationship. Example:
buying flowers for your mother.
11. Making a purchase following multiple steps at recognizing and mentally evaluating
the item on many occassions. Example: seeing a product in a TV commercial
one day, then seeing it in a catalogue on another day, seeing it in a store front
on another day, seeing it on the internet on another day. A mental recognition
is step by step being stored in the customer's mental map.
These are all cases where the customer has a DISCOMFORT they wish to remove from
their lives. And that discomfort exists within the culture to which the person
feels they belong. For example, a customer living in the culture of a busy
city culture suffers no discomfort from not owning an item that exists in a farming
culture.
JUSTIFICATION
When we make a purchase we feel we are both gaining something (the item) and losing
something (normally money). We have to justify this transaction to ourselves
with a reason. If the item is freely available then we would take the item
without the need for justifying our commitment.
Justification can also seen as a transfer of responsibility. We place the
responsibility for making a decision onto the justification for making the commitment.
The primary justification is Desire. The desire alone can be strong enough
to disable the need for any further justification. This is often the case
when under the influence of alcohol or drugs. But even when desire is insufficient
then the customer will seek other justifications to make a commitment. A number
of experiences can be used as justification. These include Evidence, Authority,
Survival, Social Conformity and Relationships.
Consider this thought experiment.
1. Kelly is a young lady who has been given the task of finding chocolate hidden
in one of two boxes. The other box contains a spider and Kelly detests spiders.
2. In the first experiment she is presented with two white boxes that look no different
from another. She has to choose one box to find the chocolate. In this
situation she cannot justify which box to open. She takes sole responsibility
for making the decision. The responsibility may be so great that she may refuse
to choose either box. But if her desire for chocolate is sufficiently strong
she will experiment by making a commitment and selecting one of the boxes.
3. In the second experiment she is presented with a red box and a green box.
One contains chocolate and the other a spider. But which one. Kelly
will attempt to reference the meanings held within the colors. Does green
mean spider or green mean chocolate? Is red a warning sign? She chooses
the red box** and is horrified to find a spider inside it.
** Primates and birds can see the color red. Horses, dogs and cats cannot.
We developed this ability so that we could identify ripened fruit in trees.
This is why we are more attracted to red than other colors. In fish and insects,
red is used as a warning signal. In mammals, red is not a color used by predators
or prey since there is little use in displaying red coloring against green foliage.
We use red in traffic signals as a warning sign (wrong) but red lipstick as a sign
of healthy youthfulness and sexual encouragement (right).
4. In the third experiment she is once again presented with a red and a green box.
She already has evidence that a red box contains a spider. She uses this evidence
as justification for her commitment to the green box. She has transferred
her responsibility for making the decision onto the evidence of the color of the
boxes.
5. In the next experiment Kelly is once again presented with two white boxes.
Before she chooses, an adult enters the room and writes "Chocolate" on one box and
"Spider" on the other. Kelly accepts that this is an action by an authority
figure and uses this as a justification for the selecting the box with the wording
"Chocolate". She is quick to transfer the responsibility for the making the
decision onto this justification, even though she has no evidence that the adult
was telling the truth. Fortunately there was chocolate in the box marked "Chocolate".
6. Once again she is presented with two boxes marked "Chocolate" and "Spider".
She opens the box marked "Chocolate" but finds there is both chocolate and a spider
in the box. To retrieve the chocolate, she has to pay the price of overcoming
her fear of spiders. Is she willing to make this transaction? Where
does she place the responsibility for making the decision?
THE MOMENT OF PURCHASE
Most sales people would have us believe that it is necessary to get the customer
in an excited state up the point where the customer will make a purchase.
Through either their verbal or visual messaging they will keep trying to add electricity
to the purchasing process.
But observation of people's actions tells a different story. Though excitable
signals may draw attention to the product, the very moment of purchase is made in
a state of relaxation by the customer. This is not that moment when they
pay for the product, but the moment when they decide to buy it. In that moment,
the customer stops thinking about the money it will cost them and their desire for
it. Instead they suddenly decide that the product they are holding or viewing
BELONGS TO THEM. The product is owned by them even before they have
paid for it.
It is an act of possession and the product has become personally attached to the
customer. They will also pull the product closer
to their face to focus their attention on it. This is an attempt to ignore
other distractions in the enivronment. When that moment occurs, the customer is completely
relaxed about the action they are taking.
For example, in which environment are most people willing to waste their money on
extravagant purchases and useless trinkets that they have little need of?
It is when they are on vacation or during a holiday period. During these periods
people are more relaxed than in their normal busy and stressful environments.
The internet has the advantage of being available in the home which is the most
relaxing and comfortable environment for customers.
In order to sell products online you may well want to use bright and colorful images
and language to initially draw attention to the product. But to encourage the final purchase
decision you must allow your customers to be relaxed. Do not shout at them.
Do not distract them. Do not raise further questions. For the final
moment of purchase use web content that is quiet and calm. There is too much
web content that at the point of purchase is too loud and raises 101 further questions
to be answered by the human senses. You may want to try
and bind this relationship between the customer and the product by using wording
such as "Your product will be shipped immediately" rather than
the impersonal "This product will be shipped immediately".
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